Kaedyn Aldrich

Warden of Mysteries

No one knows what it's like...

To be the bad man...

Height: 6'1
Weight: 210
Hair: Red
Eyes: Light Blue
Age: 236
Race: Rava Viera
Those with aethersight would note a faint hint of corruption to his aura.

To be the sad man...

Kaedyn appears to be boredom personified. At first glance he seems to spend most of his time dozing, uncaring of the world around him. However, the flick of his ears and ability to react to danger at a moment's notice says otherwise.He possesses a dry wit, and loves nothing more than poking fun at those he engages with. Typical of his laid-back nature, Kaedyn is slow to anger. Yet, once that anger is sparked...

Behind blue eyes

As is expected of a Wood-warder, Kaedyn spent most of his life in the jungles of Golmore. He was a staunch defender of his people and took pride in his place as Warden. Yet, even the most solid defense is not without holes and sometimes, something, or someone slips through. Someone or something breaches the jungle and steals away something precious. In such a circumstance not even the most ardent guardian is immune to blame.Shouldering this burden, Kaedyn left his home. Leaving behind his people, his culture, and his name he struck out into the greater world in search of what was lost. With vengeance as his guide, he seeks to right the wrongs, and while he knows he can never return, the safety and sanctity of his people are always at the forefront of his mind. He will do whatever it takes to ensure this.

OOC Information

Player is 21+ with years of RP experience. I'm an easy-going individual who will roll with most themes except character death. I enjoy RP in all forms. LT, story-driven RP, light, casual RP, character development. Walk-ups are always welcomed!However. I do not write ERP for ERP's sake. It needs to make sense between the characters. Please don't waste your time, or mine, if this is your only goal. That applies to any character I play (and I have many of them)OOC ≠ IC I am not my character. His actions/interactions do not reflect on the player's preferences/personality